How to fix .bvh files in Blender to easily animate your rigged character. Retarget .bvh to rigify.

How to fix .bvh files in Blender to easily animate your rigged character and export to Unity3D as a spritesheet for a 2D themed platformer-style game.

With tons of free .bvh files available all over internet this will get your rigify rigged character up and running in minutes.

This MakeWalk plugin from MakeHuman makes all bone retargeting a breeze. Well, most of the time.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s